Talk:TOpenGLBox

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What is the difference between this component and the openglcontext in lazarus\components\opengl? This component works on Mac OS X too. Vincent 19:27, 13 April 2007 (CEST)

Two things: it's visible here, so anyone looking for an OpenGL component can find it (i didn't knew about OpenGLContext's existence until you mentioned it... here... why these controls aren't available from within lazarus?). And its more "basic" (no frametime... what's that?). Also i have a feeling that OpenGLContext won't work nice with my 3D engine :-). Now really, i made it because i didn't knew about OpenGLContext and visiting this site (where only GLScene is mentioned) and the forums didn't helped much (where there are threads saying only about GLScene or -some older- that using OpenGL isn't possible...). --Bad Sector 22:15, 13 April 2007 (CEST)